The adventurers must then escape via teleportation. Breaching Castle Ravenloft's teleportation network (by accident or by design) the heroes are dropped into the Brazier Room and allowed to explore the dungeons and catacombs before inevitably being caught by Rahadin. ![]() The Companion advocates an early foray into Castle Ravenloft at about 7th-level, when the players are strong enough to weather its dangers but still too weak to challenge Strahd. This event is designed for adventurers around 5th level, after St. For campaigns that actually do accept Strahd's invitation to dine at Castle Ravenloft early, this storyline features wining, dining, dancing, lessons in history, and a long soliloquy of Strahd's concerning the murder of his brother Sergei. The Devil's Playbooks includes encounters, tricks, ambushes, and plays Strahd may employ to whittle down your players. A deep dive into Strahd's tactics, spells, strategies, ploys, and minions for when the gloves are at last off. This chapter includes a free copy of Wyatt Trull's bestselling aid to help you better navigate Castle Ravenloft. ![]() The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |